Programmer (Unity & .Net Backend)
Great Valley Technologies — Contract
November 2025 – July 2026
Architecting and implementing a PvP multiplayer game for iOS and Android, focusing on scalable backend solutions and smooth gameplay synchronisation.
The role involved designing a custom .NET backend API to handle matchmaking, game sessions, and leaderboards.
Key responsibilities included building real-time game state synchronisation, game moves replication, and deploying cloud infrastructure for game services.