Programmer (Unity & .Net Backend)

Great Valley Technologies — Contract

November 2025 – July 2026

Architecting and implementing a PvP multiplayer game for iOS and Android, focusing on scalable backend solutions and smooth gameplay synchronisation.

The role involved designing a custom .NET backend API to handle matchmaking, game sessions, and leaderboards.

Key responsibilities included building real-time game state synchronisation, game moves replication, and deploying cloud infrastructure for game services.

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