Rooms

Networking Library — C# / C++

Rooms screenshot

Rooms is a dual-language client-server networking library designed specifically for multiplayer game development. The C# client compiles to a DLL (with XML documentation) and targets Unity applications, while the C++ server (using Winsock 2) runs as a standalone executable. It provides a complete foundation for real-time networked communication between games and a centralized server.

View on GitHub